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 Little Fighter Reinforced

  

 
Davis:Image 
energy ball: defense + side + attack (you can continue by pressing attack)
dragon punch: defense + up + attack
catch: defense + side + jump (davis's running should hit the enemy)
paralizing ball: defense + down + jump
sequence of punches: defense + down + attack
landing: defense + up + jump (you can do the landing by pressing the attack)
sequence of punches(2): catch + defense + side + jump
dragon fist: (sequence of punches (2)) + defense + up + attack


Woody:Image 
salsa: defense + up + attack (you can continue by pressing attack)
sequence of kicks: defense + down + attack (you can continue by pressing attack)
burning energly balls: defense + side + attack (you can continue by pressing attack)
teleport [friends]: jump + defense + down + jump
teleport [enemy]: jump + defense + up + jump
tiger dash: defense + side + jump
tiger dash second level: defense + side + jump(very fast) + defense + jump + attack
flying dragon: (tiger dash second level) + defense + side + jump

Dennis:  Image
following energy balls: defense + side + attack (you can continue by pressing attack)
sequence of small energy balls: defense + up + attack
sequence of kicks: defense + down + attack
sliced kicks: defense + down + jump
somersault: defense + jump + attack
sequence of kicks in the air: defense + jump + up
spinning top: defense + side + jump (you can aim by pressing the up/down bottons)
catch: rolling(=fast) + defense + side + attack (Dennis's running should hit the enemy)
sequence of blue kicks: (catch) + defense + side + jump
swallow dance: (sequence of blue kicks) + defense + down + jump + defense + jump + attack

Freeze:  Image
ice ball: defense + side + attack
following iceberg: defense + up + attack
summoning sword: defense + up + jump
icebergs: defense + side + jump
whirlpool: defense + up + jump
ice attack: jump + defense + down + attack (pressing fast defense + down + jump will make the attack stronger)
dark whirlpool: catch + attack
ice dragon: defense + jump + attack + jump + attack

Firen:  Image
fireballs: defense + side + attack (you can continue by pressing attack)
summoning sword: defense + down + attack
following fire: defense + up + attack
fire explode: defense + up + jump (you can continue by pressing attack)
fireblow: defense + down + jump
firerun: defense + side + jump
doom fire: catch + attack
fire dragon: defense + jump + attack + jump + attack

Louis:  Image
energy balls: defense + up + attack (you can continue by pressing attack)
throwing: defense + up + jump (you can continue by pressing jump)
sequence of kicks/lightning kicks: defense + side + jump
lightning punch: running + attack
lightning punch (2): running + jump + attack
phoenix's hand: defense + side + attack (you can continue by pressing attack)
phoenix's hand stage 2: (phoenix's hand) + defense + jump + attack
dragon's hit: (phoenix's hand stage 2) + defense + side + attack
transofrm: defense + jump + attack (only when the character starts to bleed)

Rudolf:  Image
fencing: defense + attack
throwing 3 shurikens: attack (you can continue by pressing attack)
throwing 10 shurikens: attack + side + defense (you can continue by pressing attack)
teleport: defense + up + attack
following shurikens: defense + down + attack
dissapear: defense + up + jump
duplicating: defense + up + jump
catch: running + defense + def(you have to be infornt of the enemy)
transorm: catch + defense + jump + attack/running + defense + attack (you have to be infront of the enemy)
ninja's tricks: catch + jump/running + defense + jump (you have to be infront of the enemy)
thousand of slices: catch + defense + up + jump + defense + down + jump

Henry:  Image
bow attack: defense + attack
3 arrows: attack (you can continue by pressing attack)
10 arrows: defense + jump + attack (you can continue by pressing attack)
upper arrows: jump + attack (you can continue by pressing attack)
push: defense + side + attack (you can continue by pressing attack)
shadow arrow: defense + up + attack
4 holy arrows: defense + side + jump
devil's sonata: defense + up + jump
arrows rain: (devil's sonata) + defense + side (its recommended to press fast jump,pressing the jump key will make the attack stronger)

John:  Image
energy balls: defense + side + attack (you can continue by pressing attack)
energy plates: defense + up + attack (you can continue by pressing attack)
energy beam: defense + down + attack
revive[for anyone]: defense + up + jump
revive[for yourself]: defense + down + jump
energy shield: defense + side + jump
paralysis: defense + jump + attack
staying in the air: catch + defense + jump + attack
ancient spell: (energy beam) + attack + attack + attack

Deep:  Image
energy scratch: defense + side + attack (you can continue by pressing attack)
team of scratches: defense + up + attack
spinning attack of the sword: defense + down + attack (you can continue by pressing attack)
sequence of sword attacks: defense + jump + side
spinning sword in the air: jump + jump/def + up + jump(then fast jump again)

landing: defense + up + jump (you can use the attack also)
exploding ball: defense + down + jump
dragon's hit: running + attack and then fast jump
flying scratches: defense + down + attack + defense + up + attack (its recommended to use attack at the end of the action)

Bandit: 
Imageenergy poles: defense + side + attack
air kick: jump + defense + down + jump
sequence of attacks: defense + side + jump
shadow kick: defense + up + jump
transform: defense + jump + attack + attack



Imageenergy poles: defense + side + attack
air kick: jump + defense + down + jump
sequence of attacks: defense + side + jump
shadow kick: defense + up + jump
fire summoning: defense + down + jump
invulnerable state: defense, jump, attack (continue by pressing jump)
hell attack, crazy cow:  (invulnerable state) + defense, right, attack + defense, right, attack + defense, right, attack...


Hunter:  Image
arrow shoot: attack (you can continue by pressing attack)
arrow combination: defense + jump + attack
3 arrows shooting: jump + attack
push shoot: defense + side + attack + attack
holy arrow shoot: defense + side + attack + jump
sticking arrow(must be close to the enemy): defense + up + jump
exploding arrow: defense + side + jump
(if the arrow hits the ground it creates an energy poles/if the arrow hits the enemy it creates a paralize ball)
bloody arrows: defense + side + attack + defense + defense + jump + jump + attack + attack

Mark:  Image   
3 attacks: defense + side + attack (you can continue by pressing attack)
under attack: defense + down + attack (you must hit the enemy while running)
top attack: defense + up + attack (you must hit the enemy while running)
throwing stone: defense + Up + jump
throwing knifes: defense + up + jump
smashing run: defense + side + jump
tiger's roar: catch + defense + jump + attack
tiger's roar (2): (tiger's roar) + defense + jump + attack
tiger's roar (3): (tiger's roar (2)) + defense + jump + attack

Jack:  Image
energy balls: defense + side + attack (you can continue up to 3 times by pressing attack)
big energy ball: defense + side + jump/def + side + four times attack
sequence of kicks: defense + down + attack
somersault: defense + up + attack
lowing energy: catch + jump + jump.......
sequence of hits (2): catch + defense + down + attack + jump
glowing scrolls: (sequence of hits (2)) + defense + up + jump
super netherworld attack: (glowing scrolls) + defense + up + jump

Surher:  Image
fire ball: defense + side + attack
ice ball: defense + side + defense
combined cannon: defense + up + attack
protective shield: defense + down + attack
heal [self]: defense + down + jump
heal [general]: defense + up + jump
big ball: defense + jump + attack
teleport: defense + up + attack then fast attack/jump + defense + up + attack
the big wheel spell: defense + jump + attack then fast defense + up + jump twice (pressing jump will double the attack)

Monk:  Image
Push: defense + side + attack (you can continue by pressing attack)
golden protection: defense + jump
sequence of attacks: catch + defense + jump + attack/def + jump + attack while you're infront of the enemy
sequence of attacks (2): catch + defense + side + jump/def + side + jump
smoke circles: defense + down + jump (you can continue by pressing jump)
the key of the tree sandal: (golden protection) + defense + up + attack + defense + side + jump

Jane:  Image
devil's judgmen: defense + up + attack (you can continue by pressing attack)
angel's blessing: defense + up + jump
god's punishment: defense + down + attack
heaven's glow: defense + down + jump
angel: (heal) + defense + jump + attack + attack + attack + attack..........

Knight: 
shadow's attack: running + attack
dissapear: running + defense Image
protective wall: defense + up + attack
lightning attack: defense + side + attack
cut: defense + side + jump
warrior's catch: defense + up + jump (must hit the enemy)
sword's dance: catch + defense + up + jump
untouchable: defense + jump + attack
rage: (untouchable) + attack + attack + attack...

Justin:  Image
energy balls: defense + side + attack (you can continue by pressing attack)
wolf's punch: defense + down + attack
sequence of explosions: defense + up + jump
following souls ball: defense + down + jump
sequence of attacks: defense + jump + attack (must hit the enemy)
smashing ball: defense + side + jump + jump + jump + jump...

Bat: 
summoning bats: defense + up + jump (you can continue by pressing jump) Image
tripple beam: defense + side + attack
shadow's attack: defense + side + jump
sequence of bats: defense + down + jump
summoning vampires: defense + up + attack
transform: defense + jump + attack
prey: jump + defense + up + jump

summoning bats: defense + up + jump (you can continue by pressing jump) Image
tripple beam: defense + side + attack
shadow's attack: defense + side + jump
sequence of bats: defense + down + jump
summoning vampires: defense + up + attack
summoning explosive bats: defense + down + attack
transform: defense + jump + attack
slaughterer bat: jump + defense, up, jump + defense, down, jump, jump

Huge Knight:Image
Main Attack: jump
Jab: attack
Earthquake: run + jump
Fire Ground: Defense, Right, Attack
Underground Strike: Defense, Right, Jump

Louis EX: 
pheonix's claw: defense + side + attack (you can continue by pressing attack)
pheonix's dance: defense + down + attack Image
pheonix's feather: defense + up + attack (you can continue by pressing attack)
pheonix's catch: defense + up + jump
pheonix's roar: catch + defense + jump + attack
devil's lifting: defense + jump + attack
pheonix's cut: defense + side + jump (you can continue by pressing jump)
electric fist: running + attack
electric fist (2): running + jump + attack/jump + defense + down + jump + attack + jump
cutting whirlpool: (pheonix's cut) + defense + side + jump + defense + up + jump + defense + side + jump

Frizen:  Image
deamon's cannon: defense + side + jump
fire and ice explosion: defense + up + jump (you can continue by pressing jump)
exploding ball: defense + up + attack (you can continue by pressing attack)
whirlpool kick: running + attack/def + down + jump
fire&ice + defense + side + attack
ending: (fire&ice) + defense + jump + attack

Julien: 
trickery sin: defense + jump + attack/running + defense (you can continue by pressing jump)
soul's sin attack: running + attack Image
soul's sin ball: defense + side + jump (you can continue by pressing jump)
skulls sin: defense + side + attack (you can continue by pressing attack)
duplicating sin: defense + down + jump
big bang sin: defense + down + jump + catch + jump (you can continue by pressing jump)
fireworks sin: defense + down + attack (you can make another attack by pressing attack)
deamon's protection sin: defense + down + attack
coal sin: (deamon's protection) + defense + up + jump + defense + side + jump + defense + down + jump + defense + up + attack

CL:  Image
whirlpool: defense + side + attack (you can continue by pressing attack)
double whirlpool: jump + defense + side + attack
big bang: defense + up + jump
lightning attack: defense + up + attack (you can continue by pressing attack)
big ball: defense + down + attack (you can continue by pressing attack)
exploding balls: defense + down + jump
sequence of hits: defense + side + jump
fire kick: jump + defense + down + jump
attacks from the underworld, starts with defense, jump, attack, attack:
  + defense, right, attack: double rolling
  + defense, up, attack:  concealing
  + defense, down, attack: healing
  + defense, right, defense: erasion
  + defense, up, jump: dragon
  + defense, down, jump: sword summoning
  + attack, jump, jump, attack: death

The guide was written by Lonely Wolf.
Translated by Boss.

Little Fighter 2 (LF2) Global
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